A REALM OF FANTASY BROUGHT TO LIFE

The High Spires is Atlanta’s premiere chapter of Dagorhir – a national, live-action battle game serving fantasy enthusiasts and medieval reenactors worldwide. Dagorhir provides:

  • A stage on which your imagination can truly come to life.
  • An opportunity to join others in cultivating a rich, fantasy experience.
  • A means to enjoy medieval combat safely, without losing any of the action (or limbs).

    Dagorhir is different for every member. For some, it’s a sport - a chance to test one’s skill of arms or participate in fast-paced battles of often epic scale. For others, Dagorhir is an opportunity to indulge in an alternate personality, create elaborate costumes, props, and artwork, or simply meet like-minded people. Whatever the reason for your interest, The High Spires welcomes you.

    Atlanta’s chapter remains one of the most active Dagorhir divisions. We organize bi-monthly battle games, host an annual event weekend that attracts players across the country, and represent our chapter at events held throughout the United States. We’re focused on creating fun, action-oriented experiences for the veteran player and the casual gamer alike. From kilt-wearing Scotsmen to hammer-wielding hobgoblins, we have a place for you.

    Join us for an afternoon of adventure and discover what sets The High Spires apart.

    Click HERE to learn more about our local events and battle games.

    Click HERE to learn more about Dagorhir.


            Agrum watched from his place on the hillside as the warriors of the north - orcs, trolls, and exiled men- crashed against the shield wall. For three days the brave men and women of the alliance had held their ground, but in that instant, as their spears splintered against the charge of the Northlanders and the crush of battle became too great, their ranks fell.
            The barrier had finally been breached.
            At once, the sky filled with flights of black arrows and the Northlanders pressed their assault.The frontlines of the alliance broke, unable to answer the call to rally except with their own panicked cries to flee. Swords were cast aside. Banners were forgotten. The harried, wild-eyed rush to escape was all that remained.
            Agrum raised his sword and thrust the blade towards the barking throng that advanced across the field, driving his routed troops before them. The tide had turned and the battle was finally upon him. While the demoralized forces of the alliance scrambled up the hill past Agrum, the warrior charged down - alone and furious - ready to smash the assault against the length of his sword.
           "Lay on, you curs. I have steel enough for you all."